/*  Game/Army Editor for yALB - Yet Another List Builder (roster Editor for Wargames/tabletop games).
    Copyright (C) 2008-2012  Daniel Ricardo Castro Alvarado

    This program is free software: you can redistribute it and/or modify
    it under the terms of the GNU General Public License as published by
    the Free Software Foundation, either version 3 of the License, or
    any later version.

    This program is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.

    You should have received a copy of the GNU General Public License
    along with this program.  If not, see <http://www.gnu.org/licenses/>.*/

#ifndef ACTIONWIDGET_H
#define ACTIONWIDGET_H

#include <QWidget>
#include <QList>
#include <QHash>

#include "itemselector.h"

namespace Ui {
    class ActionWidget;
}

class ActionWidget : public QWidget
{
    Q_OBJECT

public:
    explicit ActionWidget(QWidget *parent);
    ~ActionWidget();

    void clearActionForm();
    Actions getActions() const;
    void setActions(const Actions& actions);

public slots:
    void clearAll();

protected:
    void changeEvent(QEvent* event);

private slots:
    void on_actionSetItemLimits_clicked();

    void on_actionType_currentIndexChanged(int index);

    void on_actionList_currentRowChanged(int currentRow);

    void on_actionAdd_clicked();

    void on_actionUpdate_clicked();

    void on_actionDelete_clicked();

private:
    Ui::ActionWidget *ui;

    QSharedPointer<ObjectAction> getActionFromUI();

    Actions internalActions;
};

#endif // ACTIONWIDGET_H
